Google often shuts down sites and services when it gets tired of maintaining them. Now, apparently, the same trend rears its head again. Today, Google’s first-party Stadia game-studio has been officially shut down. Now it will focus the technology behind the platform stepping ahead.
Be clear first, Stadia itself is going nowhere, at least not at the moment. So your game collection is still safe. In fact, this move will not affect Stadia’s end users. However, it is obviously the worst news for Stadia’s first-party developers, who will now need to look for new jobs.
According to Google, “most” of the SG&E team that is Google’s first-party Stadia game studio, will be shifting to the new roles within Google. But it doesn’t do anything good for the developers who still want to work on games, not on software or cloud streaming technology.
Google’s move was partially elicited, perhaps by gaming industry veteran Jade Raymond’s departure from the Stadia team. The increasing cost of game development and the years-long time required to produce best-in-class titles are also the reasons why Google took this move.
On Google’s part, SG&E was just a short-lived experiment, but its decease might prove best. No matter what affiliation you have with Stadia, the platform will probably thrive now as Google isn’t splitting up its resources unnecessarily.
One more thing that needs to be clear is that Google will still provide Stadia-exclusive titles moving forward. But the difference is that they will just be provided from third-party studios instead of the company itself. Or you can say, Google is taking on more of a publishing role, which makes more sense with its limited experience in actual game production.
Google hints that any “near-term” planned games will be rolling out as scheduled, perhaps to avoid any wastage of resources. But let’s wait and watch whether or not that will remain the case.